Working late into the night, setting up the new Arduino Uno boards to work with the PCs before tomorrow’s afternoon session. Should be all ready to go!
Last week saw the first week of our introductory web development sessions in the morning, while our 3D game developers also worked on a site for their own game. In the afternoon we added Arduino hardware to our Scratch, and we hope to have more of them available this week.
Book your tickets in the usual way, from the link above or calender on the right!
We hope you all had fun for St. Patrick’s Day! We’re back again this week, book your tickets in the usual way.
If possible bring along your own laptop. You won’t need any special software, just a text editor and web browser. If you can’t bring a laptop, do try and bring a USB memory key to take your work home with you.
Our other morning session on 3D games development, and the afternoon session on Scratch continue as before.
Tickets are now available for this Saturday (8th March). You can book them through the calendar on the right or through the “Book Tickets” link above.
Note: There will be no session on March 15th due to the Saint Patrick’s Day weekend. Also, there will be no session on April 5th due to other events in the schools.
Last week with App Inventor we made a simple game that used the orientation sensors. By tilting the phone we could move a ball around the screen. That developed into a basic game where we had to roll the ball to catch a target. If you didn’t catch the ball in three seconds, the target jumped and you lost a life.
There are still a few things missing, in particular that when your lives reach zero the game doesn’t end. Another possibility is that the three seconds delay should reduce slightly as time goes on, making the game harder. See if you can add these or anything else you think of!
You can download the game here. Extract the file “Tilting.aia” from the zip file and you can import that into your AppInventor account. Note that I’ve slightly tidied up the screen layout at the start. I also moved the code for jumping the target into a procedure; generally when you have code to do the same thing more than once you move it into a block by itself and you can call it from anywhere.
Tickets for Saturday are now available. Choose the session from the calendar on the right, or select the “Book Tickets” menu option above.
It may be mid-term, but we’re still here!
We still need more mentors. It’s not hard! If you’re comfortable using a computer at all, we’d appreciate you giving a hand.
With three sessions this week we’ve had our busiest week so far with over 40 attending, not including parents and mentors. This week we had our first introduction to 3D games (recommended for ages 14+), and with App Inventor we had our magic eight ball speaking aloud to us! In the afternoon we built a game avoiding increasingly hungry fish.
Tickets for next week are below. We strongly ask that you book a ticket so we can anticipate how much space we have and how many mentors we might need.
Morning tickets (App Inventor and 3D games)
There are different tickets for App Inventor or 3D Games; please choose the one you want.
Afternoon tickets (Scratch)
Coming into week three, we’re excited to have a new session in the morning! At 10am, in parallel with our ongoing AppInventor sessions, our youngest mentor Marin will be introducing 3D game development. This really is advanced stuff, so as a rough guide we’d say it’s for ages 14+. We’re also keeping this session pretty small for now.
Our 10am AppInventor and 2pm Scratch sessions continue as normal.
Morning session tickets
Please make sure to select the right session, AppInventor or 3D games:
Afternoon session tickets
Tickets for week two (Saturday 1st February) are now available. Remember the morning session is looking at AppInventor, while the afternoons are about Scratch.